Sports

F1 To Release Authorities Blockchain Game

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F1 Delta Time

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F1 / Animoca Brands.

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The desire of Formula 1 owners Liberty Media to expand its audience and attract younger fans to the sport will see it launch an official Blockchain-based game next month.

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The blockchain is a distributed ledger system famous for powering cryptocurrencies like Bitcoin, but its proponents believe it can be used in just about every single industry.

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It’s essentially a peer-to-peer platform that allows people to communicate and make transactions without the need for an intermediary. These records can’t be changed, so it adds an element of trust and validation to environments without a central authority figure.

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Potential Blockchain use cases for the sports industry include mobile ticketing, which has been adopted for the UEFA Super Cup final, and even club ownership.

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F1 Blockchain game

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For its own Blockchain-related project, Formula 1 has agreed a licensing agreement with Hong Kong-based gaming firm Animoca Brands to release F1 Delta Time. The company works with other brands, including several children’s entertainment franchises, and uses gamification, Blockchain and AI technologies to appeal to target audiences.

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F1 Delta Time will include a collectible element using non-fungible tokens (NFTs) and a racing element based on the trading and acquisition of these NFTs. All cars, drivers and components in the game are NFTs, each of are verifiably unique, wholly owned by a player who has the permission to use, trade or sell it.

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All NFTs have special race day attributes that increase the chances of winning races and are produced in limited quantities as determined by their level of rarity. The first phase of the game will go live on May 10.

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Animoca believes F1’s worldwide audience of 1.6 billion television viewers and 4.1 million race attendees, along with its high profile commercial and broadcast partners, will give it a platform to prove the viability of Blockchain gaming and to expand its business.

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“Securing a partnership to make blockchain games with Formula 1 – one of the most recognized brands in sport – is a notable achievement,” declared Yat Siu, co-founder and chairman of Animoca Brands. “We will leverage Formula 1’s considerable global reach to drive product uptake and revenue growth as together we seek to increase consumer exposure to Blockchain.”

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Digital push

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Liberty Media has made digital a priority ever since it acquired the sport in 2016 and appointed Frank Arthofer as global head of digital and new business back in May2017 In addition to new on-screen graphics, it has partnered with Amazon Web Services, using cloud AI technology to crunch race data and present it in a more meaningful way to fans and commentators.

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It has also launched its own F1 TV, its own over the top (OTT) streaming service in certain markets.

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This digital push is essential if Formula 1 is to maintain and build its fanbase. There is intense competition for millennials’ leisure time and even then they are using new channels, like Facebook, Instagram and Snapchat to interact with sporting organizations.

.

In the U.K, the live broadcast rights are held Sky Sports with the British Grand Prix being the only race shown on free-to-air television. Formula 1 needs to retain a visible presence to keep teams and sponsors happy and, better late then never, it believes digital is the way forward.

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F1 Delta Time

F1/ Animoca Brands .

The desire of Formula 1 owners Liberty Media to expand its audience and bring in more youthful fans to the sport will see it release an official Blockchain-based video game next month.

The blockchain is a dispersed ledger system famous for powering cryptocurrencies like Bitcoin, however its supporters believe it can be used in just about every single market.

It’s basically a peer-to-peer platform that enables people to interact and make deals without the requirement for an intermediary. These records can’t be changed, so it adds a component of trust and validation to environments without a main authority figure.

Potential Blockchain usage cases for the sports industry consist of mobile ticketing, which has been adopted for the UEFA Super Cup final, and even club ownership.

F1 Blockchain video game

.

For its own Blockchain-related project, Formula 1 has actually concurred a licensing agreement with Hong Kong-based video gaming company Animoca Brands to launch F1 Delta Time The company works with other brand names, consisting of numerous children’s entertainment franchises, and utilizes gamification, Blockchain and AI technologies to appeal to target market.

F1 Delta Time will consist of a collectible aspect utilizing non-fungible tokens (NFTs) and a racing component based on the trading and acquisition of these NFTs. All cars and trucks, drivers and components in the video game are NFTs, each of are verifiably special, completely owned by a player who has the authorization to use, trade or sell it.

All NFTs have special race day associates that increase the chances of winning races and are produced in minimal quantities as identified by their level of rarity. The first stage of the game will go reside on May 10.

Animoca believes F1’s worldwide audience of 1.6 billion tv viewers and 4.1 million race guests, together with its high profile commercial and broadcast partners, will give it a platform to show the viability of Blockchain video gaming and to expand its company.

” Securing a partnership to make blockchain games with Formula 1 – among the most acknowledged brands in sport – is a noteworthy achievement,” declared Yat Siu, co-founder and chairman of Animoca Brands. “We will utilize Formula 1’s substantial global reach to drive item uptake and revenue development as together we look for to increase customer direct exposure to Blockchain.”

Digital push

Liberty Media has actually made digital a priority since it obtained the sport in 2016 and appointed Frank Arthofer as global head of digital and brand-new organisation back in Might2017 In addition to new on-screen graphics, it has partnered with Amazon Web Provider, utilizing cloud AI technology to crunch race information and present it in a more meaningful way to fans and analysts.

It has actually also launched its own F1 TELEVISION, its own over the top (OTT) streaming service in certain markets.

This digital push is vital if Formula 1 is to preserve and build its fanbase. There is intense competition for millennials’ leisure time and even then they are using new channels, like Facebook, Instagram and Snapchat to interact with sporting companies.

In the U.K, the live broadcast rights are held Sky Sports with the British Grand Prix being the only race revealed on free-to-air tv. Formula 1 requires to retain a noticeable existence to keep groups and sponsors happy and, much better late then never, it thinks digital is the way forward.

” >

F1 Delta Time

F1/ Animoca Brands

.

.

The desire of Formula 1 owners Liberty Media to expand its audience and bring in younger fans to the sport will see it launch a main Blockchain-based video game next month.

The blockchain is a dispersed journal system well-known for powering cryptocurrencies like Bitcoin, but its proponents think it can be used in almost every market.

It’s basically a peer-to-peer platform that enables individuals to interact and make transactions without the requirement for an intermediary. These records can’t be changed, so it includes an aspect of trust and validation to environments without a main authority figure.

Possible Blockchain usage cases for the sports market include mobile ticketing, which has actually been adopted for the UEFA Super Cup final, and even club ownership.

F1 Blockchain video game

For its own Blockchain-related task, Formula 1 has agreed a licensing contract with Hong Kong-based gaming firm Animoca Brands to release F1 Delta Time The company deals with other brand names, including numerous kids’s entertainment franchises, and uses gamification, Blockchain and AI technologies to attract target audiences.

F1 Delta Time will consist of a collectible aspect utilizing non-fungible tokens (NFTs) and a racing component based on the trading and acquisition of these NFTs. All automobiles, chauffeurs and parts in the video game are NFTs, each of are verifiably distinct, wholly owned by a player who has the permission to utilize, trade or sell it.

All NFTs have special race day attributes that increase the chances of winning races and are produced in restricted quantities as figured out by their level of rarity. The first stage of the video game will go live on May10

.

Animoca believes F1’s worldwide audience of 1.6 billion tv audiences and 4.1 million race participants, in addition to its high profile commercial and broadcast partners, will give it a platform to prove the practicality of Blockchain video gaming and to expand its business.

“Protecting a partnership to make blockchain video games with Formula 1 – one of the most recognized brands in sport – is a notable accomplishment,” declared Yat Siu, co-founder and chairman of Animoca Brands. “We will take advantage of Formula 1’s considerable worldwide reach to drive item uptake and revenue growth as together we seek to increase customer exposure to Blockchain.”

Digital push

Liberty Media has made digital a concern since it got the sport in 2016 and designated Frank Arthofer as international head of digital and new service back in May2017 In addition to new on-screen graphics, it has actually partnered with Amazon Web Services, utilizing cloud AI technology to crunch race data and present it in a more significant way to fans and commentators.

It has also introduced its own F1 TELEVISION, its own over the top (OTT) streaming service in certain markets.

This digital push is essential if Formula 1 is to preserve and build its fanbase. There is extreme competitors for millennials’ leisure time and even then they are utilizing new channels, like Facebook, Instagram and Snapchat to engage with sporting organizations.

In the U.K, the live broadcast rights are held Sky Sports with the British Grand Prix being the only race shown on free-to-air tv. Formula 1 requires to maintain a noticeable presence to keep teams and sponsors delighted and, better late then never, it thinks digital is the way forward.

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About Ronnie

Ronald Antonio O'Sullivan OBE (born 5 December 1975) is an English professional snooker player who is widely regarded as one of the greatest players in the history of the sport. He has won five World Championships, a record seven Masters titles, and a record seven UK Championships, setting a record total of 19 titles in Triple Crown tournaments. He shares the record for the most ranking titles (36) with Stephen Hendry. His career earnings of over £10 million put him in first place on snooker's all-time prize-money list. Winning the Tour Championship on 24 March 2019 made him the sport's current world number one, the fourth time in his career that he has held the top position and the first time he has been number one since May 2010. This is the longest gap between number one spells by any player in history.